Feb 11, 2016, 12:17 AM // 00:17
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#21
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
Originally Posted by GoalieLax
some price reductions in the official store? I would love to expand my storage, but I'm not paying $10 for a pane in a game with little other support.
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Yeah because I believe they are using it to fund GW2 not this game.
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Feb 11, 2016, 09:33 PM // 21:33
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#22
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Krytan Explorer
Join Date: Mar 2007
Location: Rocky (Dragon)Mountains
Profession: Mo/Me
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I would like them to ban the botters/cheaters/syncers, especially in the PvP areas. This would probably take a day of work.
1/365, let's make it happen!
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Feb 12, 2016, 04:13 PM // 16:13
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#23
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Pre-Searing Cadet
Join Date: Feb 2016
Guild: LEA
Profession: R/Rt
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I think (and have thought for a long time) it would be great if Gameforge took over GW. Since Aion was picked up by Gameforge, it's grown and (I feel) has become a much better game.
Gw1 hasn't seen much support over the past few years, and i'm sure some new areas could be introduced plus more missions/quests, something NC seem unconcerned about. Ok...so Guild Wars is an old game (I've been playing since 2007) but there's still a lot of people log on every day, and still new players trying it out. If NC could care less about the people who have played their game and the ones who still do, then for 2016 they could do the right thing and give it to someone who will do something new with it.
(PS. GW2 is a load of old tosh)
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Feb 13, 2016, 01:33 AM // 01:33
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#24
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Desert Nomad
Join Date: Oct 2005
Location: Holland
Guild: [GaMe]
Profession: Rt/
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1. arenanet is the team that is behind GW (and GW2), ncsoft is for the servers and such
2. i rather keep it this way if it otherwise means selling to another, as they may screw up GW, as they have no idea what they are working on
GW is 1 of a kind game, its not a normal MMORPG, its based on completely different points
the old anet is the only one who knows how GW goes, community wise and gameplay wise, but they have left the game
if they'd find some people who'd listen to the fans who do like to play the game, instead of saying the game should only get harder for everyone, cuz they completed it (making newbies suffer), then they could give us smaller stuff, instead of changing the game and make it so only veterans (which i also belong to) can play it well
thats especially the case since they would update the game, and so let people buy GW, meaning a lot of newbies will join, meaning they need a good start to both NM and HM
i doubt any other company would listen better than anet2 does nowadays to the non-hardcore fans (those who are done with the game, and wait for them to make everything harder and harder, in this case)
new skins and such would do, small ideas which wouldnt hurt most other players would do, but thats it
i have seen plenty of suggestions on the facebook page of GW, and seen here several ones, and they would never harm anyone
ps. if you think some stuff would make the game easier, play without any equipment upgrades and use no consumables at all.... and dont infuse armor :P
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Feb 13, 2016, 07:57 AM // 07:57
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#25
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Pre-Searing Cadet
Join Date: Feb 2016
Guild: LEA
Profession: R/Rt
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I can understand you being concerned about someone messing the game up, but I think it would be safe in Gameforge's hands. I only recently went back to Aion, (which i thought was overly difficult with too much emphasis on PVP before) and they've made great improvements and still have a fairly large user base.
Whatever happens, I think Anet/NC (whoever) are never going to try to resurrect GW, so if it's going to find an audience anywhere near the one it had years ago or even survive much longer, then it needs a new pair of hands at the helm. I've seen too many games abandoned because they've had little or no support, and I think GW is too good a game to lose. I'd hate to see it go.
It really needs something to attract both new players and tempt back some of the old ones. In pre, everyone seems to stand around talking or doing pointless Charr runs, and throughout the rest of the game players are either trying to get H.O.M points (which was a waste of time really, as the GW2 rewards were rubbish) or going over and over the same old ground trying to get items from chests etc. It really needs something new added to it desperately.
Last edited by annamorphic; Feb 13, 2016 at 08:05 AM // 08:05..
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Feb 13, 2016, 06:46 PM // 18:46
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#26
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Desert Nomad
Join Date: Oct 2005
Location: Holland
Guild: [GaMe]
Profession: Rt/
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thats why i wanna see the smaller suggestions, and no changes that may destroy the fun for many others (aside from boting and goldselling)
but yeah, aside from new beyond and such, what else would they do IF they'd wake up with GW?
they have only done easier stuff lately (i am grateful), so they dont need to use much money (which GW2 seems to give them enough)
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Feb 13, 2016, 09:07 PM // 21:07
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#27
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Pre-Searing Cadet
Join Date: Feb 2016
Guild: LEA
Profession: R/Rt
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The problem is without some big changes,you won't see much of anything.They won't continue with a game nobody plays indefinitely.
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Feb 14, 2016, 11:21 AM // 11:21
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#28
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Desert Nomad
Join Date: Oct 2005
Location: Holland
Guild: [GaMe]
Profession: Rt/
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adding new content is big and wont change stuff for others
but at least let em give us small stuff, so people who play and join GW will keep paying (and paying, of course)
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Feb 15, 2016, 02:28 AM // 02:28
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#29
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Pre-Searing Cadet
Join Date: Feb 2016
Guild: LEA
Profession: R/Rt
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Well i'll leave the debate there,but my final word is that I still doubt they'll keep the servers open for such a small amount of players forever.The money they make from the GW shop compared to the running and maintainence of the servers is small,and continuing this is just bad business.
Without more expansions,upgrades and storylines,it can't go on indefinitely.
City of Heroes,Tabula Rasa and many more all went the same way.
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Feb 15, 2016, 03:14 AM // 03:14
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#30
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Frost Gate Guardian
Join Date: Jun 2013
Location: Italy, Rome
Guild: Super Fancy [Nice]
Profession: Mo/W
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What I hope to see for the end of 2016:
My gw account: maxing luck, unluck, chesthunter titles *.* glad9 and hero11
On guru: re-opening my service thread.
PvX: Since there aren't much players anymore, and this game is named guild wars, increase the number of guilds allowed in a single alliance up to 30.
A gamer arena opened all year and not only during events.
And new set of weapons of curse, but we recently got the balthazar's weapon set so I'm good with them for now.
PvE: mostly are dreams
1) uhmmm maibe a score time for each completed dungeon/elite area and monthly rewards for the best times.
2) Minipets that pick up drops
PvP:
Banning cheaters seems impossible so... I want to see removed codex arena for teams only and replaced with a new arena : random codex arena
But the most important thing i want to see: GUNS. I want GUNS and summoning turrets like spirits.
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Feb 16, 2016, 01:59 AM // 01:59
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#31
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Lion's Arch Merchant
Join Date: Sep 2005
Location: Moscow, Russia.
Guild: Random Ascalon Fools, Soldiers of Thunderstorm.
Profession: R/Mo
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Gameforge? A fairly controversial proposition if you'll look at OGame, their very first title, where most of essential & highly-demanded features weren't considered for addition in time lapses exceeding few years, with it lasting as long as it does only because Alexander Rösner is a very talented game designer and he shaped it really well back to 2005, but aside from that, I'd be rather uncertain regarding their present capacity of introducing proper changes to the project with such depth and conjunct worldwide acclaim in both competitive and role-playing fields Guild Wars has.
Last edited by Smoke Nightvogue; Feb 16, 2016 at 06:24 AM // 06:24..
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Feb 16, 2016, 02:31 PM // 14:31
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#32
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Pre-Searing Cadet
Join Date: Feb 2016
Guild: LEA
Profession: R/Rt
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Take a look at Aion sometime and you may be surprised at what other companies can do.And for NOVE,they have a Gunner class too.
Gameforge was only used as an example, and you can't judge them on an old game. Really,it could be anyone at the helm. I read recently that there were more expansions planned for GW until they decided to bring out GW2.
Maybe someone could take the project up in the future.
My fellow GW players were always against change, then they all left because the game never changed.Not all changes have to be bad.
Last edited by annamorphic; Feb 16, 2016 at 02:54 PM // 14:54..
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Feb 17, 2016, 02:55 AM // 02:55
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#33
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Frost Gate Guardian
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Quote:
Originally Posted by annamorphic
Well i'll leave the debate there, but my final word is that I still doubt they'll keep the servers open for such a small amount of players forever.The money they make from the GW shop compared to the running and maintainence of the servers is small,and continuing this is just bad business.
Without more expansions,upgrades and storylines,it can't go on indefinitely.
City of Heroes,Tabula Rasa and many more all went the same way.
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They will keep the servers up as long as GW2 is up since the servers for both are the same and GW1 is melded into those servers taking up next to no footprint compared to GW2. They have officially said that several times over.
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Feb 21, 2016, 02:31 AM // 02:31
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#34
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Desert Nomad
Join Date: Oct 2006
Location: Defending Fort Aspenwood
Profession: E/
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Quote:
Originally Posted by ruk1a
Acknowledgement from ANet that this game still exists, lol.
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^This.
And Fort Aspenwood. It is sooo quiet there.
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Feb 21, 2016, 10:22 AM // 10:22
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#35
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Grotto Attendant
Join Date: Mar 2006
Location: "Pre-nerf" is incorrect. It's pre-buff.
Guild: Requirement Begins With R [notQ]
Profession: Me/
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I'd like them to cease selling the PvP Access Kit in the online store. You shouldn't sell a service that cannot reasonably used by ordinary players because of unregulated cheating.
It screams greed and laziness.
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Feb 22, 2016, 10:31 PM // 22:31
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#38
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Grotto Attendant
Join Date: Mar 2006
Location: "Pre-nerf" is incorrect. It's pre-buff.
Guild: Requirement Begins With R [notQ]
Profession: Me/
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-Removal of /resign restriction and dishonor. There is no point in either other than to troll ordinary players when synch cheating is rife and unmoderated.
-Properly coded AI scatter from AoE damage.
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Mar 28, 2016, 07:57 AM // 07:57
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#39
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Lion's Arch Merchant
Join Date: May 2005
Location: Florida
Profession: E/
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I'd love Dragon's Dogma AI in Guild Wars. That AI does it right, healer casts a spell, all allies run to the location of it. Now if that could be done to wards...
Also spell syncing and tornado spell for air magic.
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Mar 28, 2016, 08:24 PM // 20:24
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#40
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Academy Page
Join Date: Jan 2006
Location: Poland
Guild: None
Profession: R/A
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- API for storage / online armory
- lower prices in GW shop - I'd buy a few services but definitely not at current prices
That is all.
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